Cappy is currently a UX Designer at Electronic Arts, working on Command and Conquer: Rivals. Previously, she was a Product Designer at Outpost Games, where she focused on the Hero Platform experience. She was also a Product Designer at Proletariat Games, focusing on building out both the Streamote experience and the StreamLegends Twitch Extension. She received her formal experience and UI training through Intrepid Pursuits apprenticeship program, specializing in wireframing and identifying optimal design solutions for their clients' app needs.
She attended Northeastern University and studied Digital Art, Game Design, and Computer Science.
Interests: Norwegian Black Metal, Korean Food, Watermelon Hint Water, Margaritas, Tattoos, Cats (and animals in general), Magic the Gathering, Painting
Northeastern University c/o 2013
Digital Art, Game Design,
and Computer Science